For example, you can only see 2 pixels width of the scrollbars on the "Extensions" tab. The screenshots show OS X 10.6, and that's probably what it was tested against. This is not an isolated case: I found myself saying "I did not expect that" a lot. There's also a (misaligned) "Search" button next to this, and when I click it, it switches to my web browser and seems to open a new tab for each extension shown in the list (in my case, about 100). Typing in there searches the list of extensions, but it's pretty slow. For example, at the bottom of the "Extensions" tab, there's a round search box, like you'd normally find at the top of a window. Now, the app itself: there's a lot of data here, but it's not the easiest to use. I figure I need to write a new review, because the latest version (4.0.8) actually works for me! Great update. Submit your OpenGL information into to the Cloud storage and check the results on the Mac and PC version.It works now! I just wish it worked better.Allow to test graphical rendering tests for OpenGL ES 1.1, 3.0, and supports features like Multisample anti-aliasing.Reports Metal iOS 7 API feature level.Reports OpenGL ES information and gives access to OpenGL Extension specification online (requires internet connection).Reports iPhone/iPod hardware information (CPU frequency, Bus frequency, Operating System, Device Name, CPU model).Ideal if you are developing application for iPhone, or want to compare between every iPod and iPod model.ĬPU information, iOS revision are also reported. OpenGL Extensions Viewer for iOS displays the vendor name, the version, the renderer name and the extensions for OpenGL ES 1.1, 2.0 and 3.0 and Apple Metal.įrom the makers of the famous OpenGL Extensions Viewer on PC and Mac, the iPhone version can access each extension documentation, shader capabilities and also features a benchmark for OpenGL ES 1.1 to ES 3.0.
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